Wednesday, June 29, 2011



Here are some images of the end sequence that replaced the airplane interior. In this version the story ends at the terminal. I used the same airplane asset as the previous version but designed a terminal layout. I wanted it to have an epic "wow" feeling so I wanted to compose the scene around a plane that had crashed through the terminal with out obstructing the players navigation. In this scene I created and composed the layout, then broke the scene down into assets. I redistributed those assets to the art team and managed the reintegration process.

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